Both legal disputes and personal disputes are often settled by duels "Let us watch duels," said the Forkbeard. The duel is a device by which
many disputes, legal and personal, are settled in Torvaldsland.
Marauders
Two sorts of duels - formal and free There are
two general sorts, the formal duel and the free duel.
Marauders
The formal duel
Formal duel is quite complex
Two men meet, each permitted a shield bearer The formal
duel is quite complex, and I shall not describe it in detail. Two men meet,
but each is permitted a shield bearer; the combatants strike at one another,
and the blows, hopefully, are fended by each's shield bearer;
Marauders
Three shields permitted in formal duel
When three shields have been used up (hacked to bits) the shield bearer retires
from the duel and the fighter is on his own, defending himself only with his
weapon ...three shields
are permitted to each combatant; when these are hacked to pieces or otherwise
rendered useless, his shield bearer retires, and he must defend himself with
his own weapon alone;
Marauders
Swords must not be over a certain length in a formal duel
Duels take place on a large 10 foot by 10 foot square cloak
Cloak is pegged down in place swords not over a given length, too, are prescribed.
The duel takes place, substantially, on a large, square cloak, ten feet on
each side, which is pegged down on the turf;
Marauders
The challenged (or the champion fighting on behalf of the challenged) has
the right to strike the first blow Then he said to me, "As you are the champion of the
challenged, it is your right to strike the first blow."
I tapped the shield of Bjarni of Thorstein Camp, it held by another ruffian
from his camp, with the point of my sword.
"It is struck," I said.
With a cry of rage the shield bearer of Bjarni of Thorstein Camp rushed at
me, to thrust me back, stumbling, hopefully to put me off my balance, for
the following stroke of his swordsman.
Marauders
Outside cloak are two squares, a foot from the cloak, drawn in the turf
Outer corners of these squares are marked with hazel wands
Altogether creates a 12 foot square fighting area
No ropes stretched between wands outside this cloak there are
two squares, each a foot from the cloak, drawn in the turf. The outer
corners of the second of the two drawn squares are marked with hazel wands;
there is thus a twelve-foot-square fighting area; no ropes are stretched
between the hazel wands.
Marauders
There are two referees at a formal duel
At the agreement of the combatants, duel may be terminated when first blood
touches the cloak When the first blood touches the cloak the match
may, at the agreement of the combatants, or in the discretion of one of
the two referees, be terminated;
Marauders
Referees are white robed "Who is your shield bearer?" asked one of the two white-robed referees.
Marauders
Chief referee wears a golden ring on his arm
Chief referee approves (or not) Champions to stand in for the fighters
The chief referee looked at me. His office was indicated by a golden
ring on his arm. To his credit, he had, obviously, not much approved of the
former match.
"Approve me," I told him.
He grinned. "I approve you," said he, " as the champion of Hrolf of Inlet
of Green Cliffs."
Marauders
Loser of formal duel pays winner three silver tarn disks
Winner then performs a sacrifice a price of three silver tarn disks is
then paid to the victor by the loser; the winner commonly then performs a
sacrifice; if the winner is rich, and the match of great importance, he
may slay a bosk; if he is poor, or the match is not considered a great
victory, his sacrifice may be less.
Marauders
Formal duel is commonly used for settling boundary disuputes or gaining
satisfaction from an insult Commonly, of course, the formal duel is used for
more reputable purposes, such as settling grievances over boundaries, or
permitting an opportunity where, in a case of insult, satisfaction might
be obtained.
Marauders
Men with skill are known to other men of Torvaldsland "He is a famous champion," said Ivar, whispering to me, nodding to the large
burly fellow. "He is Bjarni of Thorstein Camp." Thorstein Camp, well to the
south, but yet north of Einar's Skerry, was a camp of fighting men, which
controlled the countryside about it, for some fifty pasangs, taking tribute
from the farms. Thorstein of Thorstein's Camp was their Jarl.
Marauders
The free duel
Free duel permits all weapons
No restrictions on tactics or field The free duel permits
all weapons; there are there are no restrictions on tactics or field. At
the thing, of course, adjoining squares are lined out for these duels.
Marauders
Free duels are often held on wave struck skerries in Thassa
Two men are left alone, a skiff later returning to pick up the survivor
No referees are needed or used for the free duel, the winner is clearly the man who
remains alive Such duels,
commonly, are held on wave-struck skerries in Thassa. Two men are left alone;
later, at nightfall, a skiff returns, to pick up the survivor.
Marauders
Laws of the Duel
By law, all that a man has is surrendered to the winner if a man is killed in
a duel - his farm, daughter and companion as well
These duels, particularly of the
formal variety, are sometimes used disreputably for gain by unscrupulous
swordsmen. A man, incredibly enough, may be challenged risks his life among
the hazel wands; he may be slain; then, too, of course, the stake, the farm,
the companion, the daughter, is surrendered by law to the challenger.
Marauders
This custom (law) enables strong powerful men to obtain land and women.
Encourages those who possess land & women to keep in fighting condition
The motivation of this custom, I gather, is to enable strong, powerful
men to obtain land and attractive women; and to encourage those who possess
such to keep themselves in fighting condition.
Marauders
On the other hand...
Ivar Forkbeard killed Finn Broadbelt in a duel. Instead of gaining Finns
lands, Svein Blue Tooth set a wergild so high that Ivar is forced to become
an outlaw in Torvaldsland.
Note that the rune priests and Blue Tooths men protest this action. "I am an outlaw," said Ivar. 'In a duel I killed Fin Broadbelt."
"It was in a duel," I said.
"Finn Broadbelt was the cousin of Jarl Svein Blue Tooth.
"Ah," I said. Svein Blue Tooth was the high jarl of Torvaldsland, in
the sense that he was generally regarded as the most powerful. In his
hall, it was said he fed a thousand men. Beyond this his heralds could
carry the war arrow, it was said, to ten thousand farms. Ten ships he
had at his own wharves, and, it was said, he could summon a hundred
more "He is your Jarl?" I asked.
"He was my Jarl," said Ivar Forkbeard.
"The wergild must be high," I speculated.
The Forkbeard looked at me, and grinned. "It was set so high," said he,
"out of the reach of custom and law, against the protests of the rune-priests
and his own men, that none, in his belief, could pay it."
"And thus," said I, "that your outlawry would remain in effect until you
were apprehended or slain?"
"He hoped to drive me from Torvaldsland," said Ivar.
"He has not succeeded in doing so," I said.
Ivar grinned. "He does not know where I am," said he. "If he did, a
hundred ships might enter the inlet."
Marauders